

In October 2006, Verizon Wireless announced support for Flash Lite, making it the first operator in the US to adopt the technology. In February 2007, Adobe claimed that over 70% of Flash Lite devices were shipped outside Japan. In 2005, almost 100% of Flash Lite enabled devices were found in Japan.

The U10 was the first digital audio player to support Flash Lite. In May 2006, the iriver U10 (later re-branded as the iriver clix) was released, which supported Flash Lite content in a landscape page orientation. From the over 150 applications submitted, nine winners were selected in areas of Best Business and Productivity Application, Most Innovative use of Flash Lite, Best Animation, Best Business Application, Best Educational Content, Best Game, Best Interactive Content, Best Productivity Application, and Best Overall Use of Flash Lite. NTT DoCoMo was the first carrier to adopt Flash Lite in May 2003.Īs a promotion for Flash Lite in February 2005, Macromedia conducted its first Mobile Flash Content Contest. At that time, Flash Lite had been available to mobile users in Japan and Europe for some time prior to its availability in the United States.

In 2005, Adobe Systems completed its acquisition of Macromedia, the original developers of Flash.

It further extends the Flash Lite's features with multi-touch support, an advanced text rendering engine and a geolocation interface. Flash Lite 3 also introduces support for FLV video content (as used by YouTube and Google Video).įlash Lite 4.0 supports ActionScript 3 and is a browser plugin, rather than a standalone player. As with Flash, Flash Lite is able to read and redraw external XML content.įlash Lite 3 is based on Flash 8, which lessens the gap between mobile and desktop content by supporting H.264 video standard, as well as On2 VP6 and Sorenson video codecs. Unlike SVG, Flash Lite can add audio and interactive elements without the use of other technologies such as JavaScript. Both Flash Lite 1.1 and 2.0 also support the World Wide Web Consortium's Standard SVG Tiny, a mobile profile of the consortium's Scalable Vector Graphics (SVG) recommendation. Version history įlash Lite 1.1 supports Flash 4 ActionScript.įlash Lite 2.0, based on Flash Player 7, supports Flash 7's newer ActionScript 2.0.
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In addition to Flash Lite, which is typically incorporated into a mobile device operating system as provided by the manufacturer, the full Adobe Flash Player may also be available for installation from the mobile device's application store (and currently only if the device has an ARM Cortex-A8 processor). Some features available in Flash are not available in Flash Lite, and Flash Lite has some features specifically for mobile devices.
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Flash Lite should not be considered a mobile operating system like Symbian OS, Windows Mobile, BlackBerry OS, iOS (iPhone OS), Bada (Samsung) or Android: it is a technology for developing applications that run on a mobile operating system. Recent changes to ActionScript allow Flash Lite to better integrate with and even compete with device-layer technologies like Java ME and BREW. Flash Lite is a development technology implemented at the client-side, or user interface layer.
